The Walking Dead: Saints & Sinners (2020) launched earlier this year to critical acclaim, and now the single-player zombie game just got an update that promises to bring more carnage to the dank, zombie-infested world with a wave-based horde mode.
Update (July 14th, 2020): Skydance Interactive has launched ‘The Meatgrinder Update’ for The Walking Dead: Saints & Sinners. It’s now available across all supported platforms, including PlayStation VR, Oculus Rift, and SteamVR headsets.
The studio also released a dev walkthrough video, which is linked below:
Original Article (June 16th, 2020): As revealed during Upload VR’s summer showcase today, the so-called ‘Meatgrinder Update’ will bring a new arena-based horde mode to the game.
All weapons are said to be unlockable during the new mode, and it will include new difficulty settings as well.
The Meatgrinder Update is said to arrive sometime in July on all supported platforms, which includes Oculus, SteamVR, and PSVR.
It’s good to see the game’s creators Skydance Interactive and Skybound tossing in more replayablity to what we considered a [9/10] game in our review on PC. Being able to step back into the game well after finishing the campaign mode will definitely be a welcome return to some of the best zombie slashing and shooting we’ve seen in VR.
The post ‘The Walking Dead: Saints & Sinners’ Gets New Horde Mode in ‘Meatgrinder’ Update Today appeared first on Road to VR.
Ream more: https://www.roadtovr.com/walking-dead-saints-sinners-horde-update-july/
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