Saturday, April 27, 2019
Fixed Foveated Rendering in VR - Does it really work?
Does Fixed Foveated Rendering really work in VR? Pimax has released the first Fixed Foveated Rendering (FFR) for their high end PC VR headsets Pimax 8K, 5K Plus and 5K XR - and today I'm testing, reviewing and doing VR benchmarks and comparisons with - and without - the new foveated rendering technique. Is Foveated Rendering the future on VR? Let's fund out! Get your Pimax 8K, Pimax 5K Plus or Pimax 5K XR OLED headset with my special $50 OFF discount: http://pimaxvr.com/sweviver (You are also supporting me by using this link, thank you) If you appreciate my efforts, please join my Patreon: https://www.patreon.com/sweviver Pimax Fixed Foveated Rendering is a new feature implemented in the Pimax software, and has the ability to lower GPU load and overhead by a special rendering technique. In this video, I will explain how Fixed Foveated Rendering (FFR) works, if it works as expected and how much performance boost can we gain by using it. #FixedFoveatedRendering #Pimax #VR #FoveatedRendering #benchmarks Check out my Pimax 5K XR OLED first impression video: https://www.youtube.com/watch?v=w5Clnp1afIU Make sure to watch my full Pimax 5K Plus and 8K review also: https://www.youtube.com/watch?v=bcZ0CXP0qgU Interested in more high-end VR? Check out my XTAL headset hands-on in-depth: https://www.youtube.com/watch?v=UpPY_XNpn08 Thanks for watching my Pimax Fixed Foveated Rendering analysis video, everyone. If you enjoyed please subscribe and leave a Like. More VR tech videos coming up very soon! See you in the next one :)
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