Owlchemy Labs, the studio behind Job Simulator (2016) and Rick and Morty: Virtual Rick-ality (2017), are back again with a new whimsical take on the simulator-satire genre – Vacation Simulator.
Unveiled at this year’s GDC, we got a chance to go hands-on with the colorful, object-based game that puts you in an imperfect simulation of what life must have been like before all the jobs (and now vacations) were replaced by automated labor.
Taking what they’ve learned from their previous titles, Owlchemy Labs is setting Vacation Simulator apart from Job Simulator by offering multiple interlinked areas which can be traversed by node teleportation, letting you pop into sections of the game that offer room-scale activities like playing beach games, building sand castles and chomping down on popsicles you can buy with sand dollars (replete with a $ dollar sign). There’s also a narrative at play, although we’ve only seen one area in the demo, so what that’s supposed to be, we just can’t say.
Check out our hands-on with Vacation Simulator to hear all the fun you’ll be having in the virtual sun.
Vacation Simulator is slated to arrive on HTC Vive, Oculus Rift, and PSVR sometime later this year.
The post 10 Minutes of ‘Vacation Simulator’ Gameplay, Owlchemy Labs’ Sequel to ‘Job Simulator’ appeared first on Road to VR.
Ream more: https://www.roadtovr.com/10-minutes-vacation-simulator-gameplay-owlchemy-labs-sequel-job-simulator/
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