Friday, July 20, 2018

Capcom: Don’t Expect VR Mode for ‘Resident Evil 2’ Remake

It looks like the UK’s Daily Star had the opportunity to reveal a little more behind why Capcom’s horror-adventure Resident Evil 2 remake, slated to release in early 2019, most likely isn’t getting a VR mode after all.

Before the E3 2018 Sony showcase reveal, many VR fans theorized that the long-awaited remake of Resident Evil 2 (1998) could possibly follow in the steps of the company’s latest VR breakout success, Resident Evil 7: Biohazard (2017), which featured a much-lauded PSVR mode.

UK tabloid Daily Star sat down with Capcom producers Tsuyoshi Kanda and Yoshiaki Hirabayashi at E3 last month, revealing a little more behind the reasoning for the game’s lack of VR mode:

“We’re not thinking about VR support currently, given that the camera perspective and the over-the-shoulder choice would mean that VR is not the best way to present the game,” Tsuyoshi Kanda said. “VR doesn’t match the vision for us,” he concluded.

While it’s good the producers don’t want to implement an imperfect solution for VR gamers, it’s a sad to put a nail in the coffin so soon—especially for a game series that garnered some serious love from the PSVR community.

Only a few days after launch of Resident Evil 7, nearly 10% of the registered players were enjoying it in VR. Awards were aplenty too, as it earned a Golden Joystick for Best VR Game of 2017 and Best AR/VR Game at the 2017 Game Awards.

The post Capcom: Don’t Expect VR Mode for ‘Resident Evil 2’ Remake appeared first on Road to VR.



Ream more: https://www.roadtovr.com/capcom-dont-expect-vr-mode-resident-evil-2-remake/

Green Man Gaming Summer Sale Brings Big Discounts to Top VR Games

Missed the Steam Summer sale earlier this month? Now’s your time to pick up some great deals on top VR games, some discounted at more than 50% off.

Your wallet may have just recovered, but some deep discounts are now available on Green Man Gaming, an authorized reseller of Steam codes. Here’s some of the highlights, all of which support both HTC Vive and Oculus Rift:

$15 and Under

$25 and Under

$40 and Under

The Green Man Gaming Summer Sale features over 60 VR titles on discount, so make sure to check out all the deals before the sale ends.

The post Green Man Gaming Summer Sale Brings Big Discounts to Top VR Games appeared first on Road to VR.



Ream more: https://www.roadtovr.com/green-man-gaming-summer-sale-brings-big-discounts-top-vr-games/

Comic-Con’s ‘Jack Ryan’ VR Park Pulls Out All the Stops in 60,000 Sqft Facility

San Diego Comic-Con is well underway, and it appears our friends over at VR Scout got a chance to try out one of the coolest looking VR activations there. The upcoming Amazon Prime TV series Tom Clancy’s Jack Ryan, which is set to air next month, was the impetus of what can only be described as the most epic VR park installations we’ve seen recently.

Outfitted with a backpack mounted PC, a modified Oculus Rift, hand and foot trackers, and a repelling harness, VR Scout’s Jonathan Nafarrete got a chance to play the part of Jack Ryan, the series’ field operative protagonist, as he rappelled from a helicopter, braved death-defying heights, shot down insurgents, zip-lined to safety, and drove a motion platform-assisted personnel vehicle the hell out of there.

Much like VR parks such as The Void, physical objects like crates and walls are perfectly matched to their virtual counterparts in-headset, giving the user an extra layer of immersion that only location-based facilities have been able to replicate. VR Scout reports the Jack Ryan VR activation took up a 60,000 sq ft (~5,500 sq m) area.

Costumed attendants play the part, and guide Nafarrete through the VR experience. While it’s clear Nafarrete can only hear his guides and can’t actually see them, it certainly makes for an awesome spectacle for any of the Comic-Con goers waiting in line for their chance at what Nafarrete called “another level” above other location-based VR parks.

The Jack Ryan VR Park is available for con attendees for the duration of the San Diego Comic-Con, which takes place July 19th to July 22nd.

Check out Nafarrete’s full hands-on experience at VR Scout.

The post Comic-Con’s ‘Jack Ryan’ VR Park Pulls Out All the Stops in 60,000 Sqft Facility appeared first on Road to VR.



Ream more: https://www.roadtovr.com/comic-cons-jack-ryan-vr-park-pulls-stops-60000-sqft-facility/

An Estimated 53.6 Million Steam Users Now Have VR Ready GPUs

New ‘Beat Saber’ Update Adds a Secret Song – Here’s How to Unlock It

Spoiler Alert: don’t watch the video if you want to solve the riddle yourself! Beat Saber got an update today which was mostly full of fixes and under the hood changes, but it also added a secret song that can be unlocked by solving a riddle offered by the developers. Here you’ll find the riddle, and if you aren’t the puzzling type, we’ve got the answer for you too.

Beat Saber got an update to v0.11.0 today, and while you’ll still have to wait until a future update brings the promised custom song editor, the developers have previewed a bit of what’s to come by hiding a new song in the game. The only clue they offered for those who want to unlock it is as follows:

Go to the place where your journey should have started.
Maybe something is meant to be otherwise than stated.

If you aren’t in the mood to go searching, you can watch the video below for the solution. Spoiler Alert: the video contains the answer to the riddle, and below we share track details of the new song.

The hidden song is called Angel Voices by artist Virtual Self. As far as Beat Saber’s official songs go, it’s a beast, clocking in at 6 minutes and 12 seconds at 166 BPM with 1,202 notes (on expert), which is about three or four times the length of most of the original songs.

The v0.11.0 update to Beat Saber also brought a series of other welcomed changes; the official changelog is noted here:

  • Settings for how in-game menu can be triggered added (instantly or long press)
  • Volume settings added
  • Swap Colors settings added
  • Static Lights gameplay options added
  • No Obstacles gameplay options added
  • “Cut in any direction” tutorial voiceover and text added
  • Fixed simultaneous vibration of both Oculus Touch controllers (only with -vrmode oculus)
  • Fixed calculation of maximum possible score
  • Fixed bug where you can spawn too far from the platform
  • Legendary Hardcore Flying Car!

The studio also said the update brings “heavy refactoring of almost everything inside,” which ought to pave the way for the upcoming custom track editor.

PSA for any hardcore Beat Saber players out there who have installed custom music, be aware that this update will likely break your custom library, and you’ll need to install new versions of mods to get everything working again.

The post New ‘Beat Saber’ Update Adds a Secret Song – Here’s How to Unlock It appeared first on Road to VR.



Ream more: https://www.roadtovr.com/how-to-unlock-beat-saber-secret-song-hidden-easter-egg-angel-voices/

Thursday, July 19, 2018

Oculus Announces First Retail Bundle: Rift + ‘Marvel Powers United VR’

‘Marvel Powers United VR’ Launch Trailer Reveals Total Hero & Villain Line-up, Watch It Here

Oculus and Sanzaru Games today revealed the official launch trailer to Marvel Powers United VR, and it appears we know who the last six hero slots are going to. And the game’s ultimate villain reveal is easily the greatest of them all.

Marvel Powers United VR is an upcoming co-op VR game created by Marvel Games, Sanzaru Games, and Oculus Studios. Featuring co-op missions, you use each superhero’s unique powers in online multiplayer, revisiting some of the familiar Marvel locations made famous in films past.

The game, which is already available for pre-order for $40, is set to launch on Oculus Rift July 26th.

As seen in the launch trailer, the studios today revealed that Spider-Man, Wolverine, Captain America, and Doctor Strange are all coming to the cast of playable heroes, filling out four of the six remaining character slots. If you watch carefully at the end though, you’ll also see that X-Men’s Storm and Iceman are coming to the game too.

The total 18-hero lineup includes: Black Bolt, Black Panther, Black Widow, Captain America, Captain Marvel, Crystal, Deadpool, Doctor Strange, Gamorra, Hawkeye, Iceman, Rocket Raccoon, Spider-Man, Star-lord, Storm, The Hulk, Thor, and Wolverine.

Up until today, there was one spot left in the villain lineup, and with the newest launch trailer, it’s clear Marvel Powers United VR is getting the greatest Marvel villain in recent history: Thanos.

SEE ALSO
First Look: 'MARVEL Powers United VR' Gameplay & Hands-on

With a total of nine villains, the definitive list includes: Dormammu, Loki, Madame Hydra, Magneto, Ronan the Accuser, Scientist Supreme, Thanos, Ultron, and Venom.

Today Oculus also announced a new Rift retail bundle which will include Marvel Powers United VR for free.

We went hands-on with Powers United back during an Oculus event that was simultaneously timed with Disney’s D23. While you’re waiting for next week’s launch, check it out here in the meantime to learn more about the superhero co-op combat game.

– – — – –

We’ll be bringing the full review your way at launch day, so check back soon.

The post ‘Marvel Powers United VR’ Launch Trailer Reveals Total Hero & Villain Line-up, Watch It Here appeared first on Road to VR.



Ream more: https://www.roadtovr.com/marvel-powers-united-vr-launch-trailer/

At $600K, Tundra Tracker Smashes Kickstarter Goal in Less Than 24 Hours

Tundra Tracker, the SteamVR Tracking tracker in development by Tundra Labs, has well exceeded its $250,000 Kickstarter goal in less than 2...