Thursday, November 2, 2017

Hands-On: ‘Overturn’ is a Serviceable Fast-paced VR Shooter But Missing a Standout Feature

Wind Simulation Accessory for VR Headsets Hits $30k Crowdfunding Goal on Day One

‘Sparc’ Coming to Vive & Rift This Month with Cross-play Support to PSVR

Despite the news that CCP Games is shelving VR for the time being, the company promises that their last title Sparc will not only go on, but CCP is carrying through with plans to launch the game on both the Oculus Rift and HTC Vive.

Launched initially back at the end of August for PSVR, Sparc is a 1v1 VR sport from CCP Games, the company behind EVE: Valkyrie and others. The company today announced that the game will launch on November 16th for both the HTC Vive and Oculus Rift (via Steam and the Oculus store), priced at $20. Cross-play will be supported across all three platforms, allowing Rift, Vive, and PSVR players to compete head to head.

CCP designed Sparc as a VR sport where players face off in 1v1 arenas, attempting to strike their opponent (or score a goal) with their orb, while simultaneously defending their own goal and dodging or deflecting the opposing orb. Visually it’s a good looking game with some cool avatar customization, but in my hands-on with the PSVR version, the system’s controller tracking sometimes made me feel like I wasn’t able to be as precise as I would have liked:

As you can imagine, with PSVR’s less-than-stellar tracking, having your tracking camera set up just right is important to success in Sparc; you’ll want to make sure your arms don’t exit the tracking volume when at their maximum extension in all directions. It wasn’t until I tweaked my own setup (and a fair amount of practice) that I felt like I was able to achieve reasonably accurate throws. CCP has lathered on a fair amount of aim assist to help with this (though it is reduced in the ‘Advanced’ game mode which is designed for greater levels of competition).

It remains to be seen if the more precise tracking of the Vive and Rift controllers will translate to improved throwing accuracy, and whether or not the studio is tweaking the aim assist to compensate for differences in tracking performance. For a competitive game especially, it would be unfortunate for the platforms not to be well balanced. With the game launching in two weeks, it won’t be long before we know the answers to those questions.

The post ‘Sparc’ Coming to Vive & Rift This Month with Cross-play Support to PSVR appeared first on Road to VR.



Ream more: https://www.roadtovr.com/sparc-htc-vive-oculus-rift-release-date-cross-play/

Pimax 8K Review & Hands-on: In-Depth First Look at Next-Gen VR



Hands-on Pimax 8K review with testing and in-depth first impression analysis of the next-gen Virtual Reality headset! Today I'm giving you my full review of the Pimax 8K v2 prototype from last weeks visit at VR Days event. Pimax 8K is the high-end flagship of VR headsets with 200 degrees field of view, dual 4K screen panels and image clarity like never before. Pimax 8K is the most advanced and sophisticated Virtual Reality headset aimed for a consumer release during early 2018. It's currently available for backers at Kickstarter with the campaign ending on Friday November 3. With next-gen hardware including 4K resolution and a stunning 200 FOV, Pimax 8K is taking the next step in the VR revolution, introducing the most immersive Virtual Reality experience possible. You can still pledge for a Pimax 8K headset, until the campaign ends tomorrow, 3rd of November 2017: https://www.kickstarter.com/projects/pimax8kvr/pimax-the-worlds-first-8k-vr-headset This Pimax 8K Review is covering all the important aspects and my first impressions and analysis after testing the headset twice during the VR Days event. Check out Mixed Reality TV YouTube channel for more Pimax 8K reviews, analysis and interviews made by my lovely fella Sebastian: https://www.youtube.com/channel/UC2mgZjuHRDW02mx_ok4wfPw I would like to say thank you to Mrs Ru Wang, Marketing Director at the Pimax 8K team and all the great participants in this video for their contribution. If you have any questions, concerns or opinions about the Pimax 8K review or the headset itself, please leave a comment here below. Did you enjoy my Pimax 8K review and found it helpful? Please Like the video and subscribe for much more Pimax 8K and Virtual Reality content coming up on SweViver. Thank you for watching and see you in the next one! Cheers Martin, SweViver #Pimax8K #Review #VirtualReality #Pimax #8K #VR

New ‘Star Wars’ VR Experience from ILMxLab to Debut in … Car Dealerships

IMAX And Ubisoft Launch New Mission for ‘Star Trek: Bridge Crew’ at IMAX VR Centers

IMAX and Ubisoft today announced that a special edition of Star Trek: Bridge Crew (2017), Ubisoft’s co-op multiplayer set aboard a Federation vessel, is launching for an exclusive run in IMAX VR centers worldwide.

Created by Ubisoft’s Red Storm Entertainment, the new edition was “re-designed and optimized” for IMAX VR centers, the company’s dedicated out-of-home VR facilities, and contains a mission called Rescue at Perseph.

With up to four people per ‘pod’, the new mission puts players at the game’s familiar consoles set aboard the U.S.S. Aegis, and tasks the crew with rescuing a stranded group of Vulcan scientists escaping from a damaged space station. Klingon interference is mostly assured, because let’s face it, they aren’t known for doing the whole “peace” thing.

Star Trek: Bridge Crew – Rescue at Persephis is now available at the IMAX VR center in Los Angeles, but will be heading to the other two active locations in New York and Shanghai sometime soon. Upcoming centers are also set to open in the UK, Toronto, and other locations worldwide in the coming months.

Showings are blocked out in 20-minute intervals and are by reservation only. A minimum of 2 players is required (max 4), and end up costing $15 per person.

‘Star Trek: Bridge Crew’ at IMAX VR LA

The LA location also hosts other VR experiences including Raw Data (2017), Eagle Flight (2016), John Wick Chronicles (2017), and Star Wars: Trials on Tatooine (2016)—making it a great first chance to get into a few different experiences if you haven’t been able to pop a VR headset before.

We gave Star Trek: Bridge Crew a solid [9/10] in our review for absolutely nailing the fun of social co-op. If the out-of-home setting can provide a quick entry into the game that still offers the challenge of learning your role (and owning it like the Captain you always knew you’d become), this stands to be one of the better experiences for larger groups.

The post IMAX And Ubisoft Launch New Mission for ‘Star Trek: Bridge Crew’ at IMAX VR Centers appeared first on Road to VR.



Ream more: https://www.roadtovr.com/imax-ubisoft-launch-new-mission-star-trek-bridge-crew-imax-vr-centers/

Microsoft Joins OpenXR, Becoming a Decisive Backer in the Open, Royalty-free VR/AR Standard

At $600K, Tundra Tracker Smashes Kickstarter Goal in Less Than 24 Hours

Tundra Tracker, the SteamVR Tracking tracker in development by Tundra Labs, has well exceeded its $250,000 Kickstarter goal in less than 2...